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《火炬之光2》v1.14.2.5(零售版)/1.14.5.5(Steam版)升级档+破解补丁[THETA]

  • 补丁类型:升级补丁
  • 整理时间:2012-10-19
  • 大小:136MB
  • 补丁制作:THETA
  • 补丁语言:英文
  • 版本:
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资源说明

使用方法:

1、解压缩

2、安装升级补丁到游戏目录覆盖

3、运行游戏 Torchlight2.exe对应零售版 Torchlight2_steam.exe对应STEAM版

By THETA

1.14.x.5版本更新內容如下:

显示/图片

1.Intel HD graphics cards在啟动阴影特效后,修正重影/影像拖曳问题

显示/效能

2.优化因為长时间buff/debuff显示造成的效能问题

技能

1.盾击【Shield Bash】伤害值可以正确的随充能与否增减

2.恶狼追跡【Wolf Pack】可以正确击中抱塔s

3.持续秒数的buff会正常运行

4.战争之怒【Battle Rage】buff会正常运行

5.修正某些地方爆击效果的错误

6.宠物伤害加成正常运行

等级

1.三姐妹奖赏正确调整為NG+的等级

2.修正路米勒斯区域【Luminous Arena】在多人模式的问题

3.解决多人连线时换场景时的读取问题

道具

1.调整审判者套装【Inquisitor set】的套装奖励

2.修正召唤骷颅的触发方式

3.修正装备有【proximate monsters】属性宝石的运作

4.修正装备DOT类伤害的问题

其他

1.稻草人魅惑效果免疫

2.修正关闭所有选单造成的暂停模式

3.修正shift-click点到物品的问题

4.宠物强化的属性可以正确的影响其他的宠物

『艾望互动数位娱乐』

以下内容转载至Runic官网

Upcoming Patch 1.14.x.5 (tentatively scheduled for 10/18)

by travisbaldree » Wed Oct 17, 2012 4:23 pm

It's a little late in the day for us to post the patch today without a little more sanity testing, but we are tentatively planning to release tomorrow, Thursday October 18th, probably around midday.

Here are the patch notes in advance-

GRAPHICS

*Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled

PERFORMANCE

*LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )

SKILLS

*Shield Bash bonus damage now deals the stated amount(charged and uncharged)

*Wolfpack will properly strike turrets

*Bonuses due to proximity now always expire properly

*Damage bonuses/reductions for Battle Rage properly expire

*Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit

*Pet damage bonuses are applied to effects

LEVELS

*Three Sisters zone now has an appropriate level range for proper NG+ reward scaling

*Various issues resolved in Luminous Arena in multiplayer

*Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)

ITEMS

*Set reward for Inquisitor set altered to a functional bonus

*Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target)

*Effects based on proximate monsters now work properly with socketables

*DOTs were not properly attributing experience if the effect was applied from an item instead of a skill

MISC

*Target Dummy is Charm resistant

*Fixed issue where rebinding Close All Menus could lock you in pause mode

*Fix for shift-click casting a left-click spell and them selecting an item (would previously auto-attack)

*Pet enhancing bonuses work more consistently for pets attached to OTHER pets

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  • 类型:角色扮演
  • 发行:Runic Games
  • 发售:2012-09-20(PC)
  • 开发:Runic Games
  • 语言:简中 | 英文
  • 平台:PC Switch PS4 XBOXONE PS3 XBOX360
  • 标签:魔幻卡通合作暗黑
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